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Description
This is a new version of my Forcefield game. It now contains 26 working levels.
Changes since the last version:
- color-coded the force vectors
- improved the color scheme
- added portals
- tiles light up when hit, then stay dimly lit to show you which tiles actually affected the ball
- added moving obstacles
- added efficiency calculator (ratio of tiles actually hit to tiles moved, does not include blue tiles)
- improved graphics
- improved physics engine
- added anti-cheat mechanism
If the game lags, try turning lines off, setting the graphics quality to low, and disabling the "glow" effect.
Spoiler: Press "LEVEL" to go to the level select screen.
Changes since the last version:
- color-coded the force vectors
- improved the color scheme
- added portals
- tiles light up when hit, then stay dimly lit to show you which tiles actually affected the ball
- added moving obstacles
- added efficiency calculator (ratio of tiles actually hit to tiles moved, does not include blue tiles)
- improved graphics
- improved physics engine
- added anti-cheat mechanism
If the game lags, try turning lines off, setting the graphics quality to low, and disabling the "glow" effect.
Spoiler: Press "LEVEL" to go to the level select screen.
Image size
800x600px 73.93 KB
© 2012 - 2024 Austron
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